Here’s a selection of decks, hero-by-hero, that help draw out their strengths and will assist new players in tackling standard and expert mode: and beyond. These are hand-picked by Hall of Heroes, but also sourced from some of the most-liked decks on MarvelCDB.
If you want a full list of starter decks, make sure you check out our extras and guides page.
Also check out our villain-by-villain strategy guide.
This is a classic deck that uses some old cards, but will provide a great baseline for how Spider-Man should play. It was also one of the first origins for a “swarm” deck, before mass-allies were popularized.
Spider-Man is the first hero a lot of people play, and one of the most underrated. Definitely give him a go in several aspects before moving on.
Brian-V is an early staple of Marvel Champions LCG deckbuilding, and it would behoove you to click their name and check out all their decks.
This one, like many others, leverages Leadership to really let Carol sing. See a Leadership pattern already?
Card draw and Carol are a match made in heaven, and using Strength in Numbers only capitalizes on that.
Oh look, it’s Brian-V again! And Leadership!
This one is a really great “She-Hulk tutorial,” that focuses on drawing cards: a way to overcome the weakness of She-Hulk’s four hand-size.
Leadership in the core set was a very quick community “solve” for a reason.
Although Brian-V has a fantastic Iron Man Protection deck, I chose this Justice loadout from Earth Dragon because of how classic of a combo Tony and Justice are.
With so many energy resource cards Justice is a no-brainer for Tony, and this can work very well for solo play or multiplayer. Justice Iron Man was one of my favorite core set combos and that mantra is still true today.
Dr00, like Brian-V, is another prolific deckbuilder, and one to check out.
I love this deck because it serves as a perfect tutorial for what you should be doing with Black Panther. It walks you through everything from card choice to strategy, and it has made many converts out of non-Black Panther believers.
I promise, this is probably the last Brian-V deck in this current incarnation of this writeup. Probably.
In another fantastic outing, Brian-V truly brings Protection to life with Captain America’s “stun lock” archetype. Many players after have replicated it, but this is one of the first. Cap truly is an all-comer hero, and this deck will show you why.
Dr00 does it again!
Ms. Marvel is a very unconventional hero, but at launch, she slotted very nicely into the Aggression and Justice aspects due to the high amount of synergy between many of those aspect cards. Dr00 was one of the first players to truly pick up on this.
If you haven’t tried Ms. Marvel yet, give her a go in Aggression. She can handle thwarting just fine with her hero kit, unlike a lot of other heroes.
So there are several great Aggression decks on MarvelCDB, but Thor Justice is a favorite of mine.
It shores up several of Thor’s weaknesses that Aggression just can’t really handle at the moment, and this deck from KingOfRohan shines in all player counts: solo included. If you’re having issues with Aggression, try this one.
Speaking of another great deckbuilder, KennedyHawk, of Marvel Champions Monthly fame, is a paragon of the community and a good person to follow.
Very early on I was drawn to Black Widow Protection, and this deck explains why. The moniker “solo protection heroic” also draws people in immediately. This is how you sell a deck: it’s no wonder it’s the top choice for Widow. If it works in heroic, it works in standard/expert.
So this is where I toot my own horn a bit with my own deck.
If you noticed, an early trend of strong/well-liked decks was to pack in Leadership cards. This is no different, roughly six months into the game’s lifecycle. However, Doctor Strange is one of the strongest heroes in the game, and is able to tap into what makes Leadership so strong more than most.
I’ve heard testaments from tons of players at this point on how this deck has helped them through every difficulty setting of every scenario. I’m proud of it!
A new challenger emerges! L3w15 7 is a fairly new deckbuilder, having entered the scene in 2021, but I love this Justice deck with Hulk.
Justice is a fantastic solo pick for many reasons, and I think the creator tapped into the lowish-cost “solve” for Hulk with this deck.
Hulk is a polarizing hero, but a few builds can help you more readily win games, at least on standard/expert.
How could I not showcase the hero KennedyHawk was born to build a deck for?
In all seriousness, Aggression is severely underrepresented on the DB, so I Have An Arrow For That is a wonderful way to acclimate yourself to the aspect.
Hawkeye is a fun hero, and building him around damage exploits that.
Remedy is another prolific member of the community, and they show exactly why with this deck.
The aim here is simple: upgrade the original pre-con with some tweaks. And they do just that. There aren’t a lot of Spider-Woman decks out there, but this was one of the first and most memorable.
Given the rather large lull the game had after Red Skull, activity on the DB dropped a bit, but there are still folks out there posting decks, like ImpossibleGerman.
Like them, Justice is where I took my Ant-Man tests first, and I don’t regret it. Ant-Man is a really fun hero and the Justice aspect can handle pretty much every single thing the current incarnation of the game can throw at it.
I also really dig the use of Coulson here, a secret weapon for many Justice players.
Here they are again with a fun Wasp deck! Protection is a perfect combo for Nadia, though thankfully, like Ant-Man, any aspect will work well with her.
Consult this deck if you need help “clicking” with Nadia overall. She might surprise you.
Like a few other recent deckbuilders, NocturnalAnimal has come into their own. Although they were mildly active in mid-2020 they rose to prominence in early 2021, and had a great one-two combo of Wasp and Quicksilver decks.
Their elongated writeup and classy choice of Aggression showcases why they are one to watch.
Scarlet Witch is a powerful hero, and a lot of that is due to her card draw. L3w15 7 cleverly taps and leans into that, in addition to sticking with the Justice angle of her prebuilt. L3w15 7 knows that Scarlet Witch will see a lot of her impactful cards often because of insane draw potential, so you could be casting Chaos Magic roughly every two turns.
This deck has a few heavy-hitters but mostly a ton of low-cost draw potential. It’ll get you going if you don’t “get” Scarlet Witch yet.
This is it, folks. The best Groot list!
Justice is a natural home for Groot so he can swap handily and amass counters, and this is basically the exact same Groot list I built before release, once all of the cards were spoiled. Great minds!
There aren’t a lot of Rocket lists out there, and perhaps for good reason: this one from ImpossibleGerman is a fun Leadership deck that makes use of Rocket’s unique strengths.
Give it a whirl if you’re interested in getting out of the aggression comfort zone.
Star Lord shines in Leadership, and there’s plenty of lists out there that basically just modify his precon and exploit Blaze of Glory.
But this list takes things in an interesting direction, making use of that Blaze of Glory strategy while doing its own thing.
Just like Groot, I basically assembled this deck sight unseen, and it turned up nearly identical. NocturnalAnimal and I might actually be the same person.
Gamora doesn’t really care so much what her aspect is, as she can take powerful cards like Clear the Area in any aspect. But for the most part, top decks have settled on aggression or justice, taking events from the other side. Justice is my current favorite.
Having tried Drax in very aspect, I can say that at launch, he is best in Protection: so if you want Drax decks, look there first. TrashPanda provides an excellent writeup on why Drax works so well with the aspect, while showcasing a few Drax hidden gems like C.I.T.T. and Med Team.
With Mantis support and readying effects, Drax can last a long while in hero form: ideally all game.
This is basically the deck I built myself the minute I got my Venom pack, with a few alterations. Think Fast is an amazingly good card for any Guardian, but Venom in particular since he highly benefits from swapping to alter-ego. With the confuse “paying for” the swap, he can use his deployed Aunt Bay (Project Rebirth 2.0) to draw cards to pay for allies/heal, then draw a card/heal when flipping back up to hero form. Pretty much any form of using Think Fast and Sonic Rifle will catapult your Venom games into success.