

Every so often, Hall of Heroes will provide theoretical brainteasers of sorts for the community to figure out.
Whether you’re trying to sharpen your strategy or can’t currently play the game, we hope these will be fun for everyone. Some puzzles may have multiple solutions, but a standard solution will be provided.

Puzzle #1 – Cap and Rhino (high resolution)
Expert Rhino (on stage III) has 11 health left and is using the Legions of Hydra set.
Figure out how to play Captain America’s remaining hand to ensure that Rhino is eliminated at the end of Rhino’s next activation without drawing any cards.

Puzzle #2 – [Other] Cap and Klaw (high resolution)
Expert Klaw (on stage III) has 6 health left with three Armored Guard minions on the table (with no toughness tokens) and a Hydra Soldier. All four minions have the “guarded” keyword, preventing you from attacking or using (attack) actions against Klaw.
Find a way to eliminate all four minions and Klaw before the villain phase.

Puzzle #3 – Thor-tron (high resolution)
Here’s an easy one if you’re having trouble with the others.
Ultron (on stage II, standard) has 8 life left with four minions in play (three drones at 1-1-1 stats, as well as a Hydra soldier).
Find a way to kill Ultron and every minion on the board. You are entering this board state at the very start of your turn with no actions performed.

Puzzle #4 – The Doctor is in (high resolution)
Doctor Strange has just used Winds of Watoomb (now discarded) and drawn an extra three cards, putting him at eight cards. He has re-readied thanks to a (now-discarded) Tenacity and a fully used (now-discarded) Enhanced Physique.
Vapors of Valtorr is his currently revealed Invocation deck spell. If you don’t know all of Doctor Strange’s cards, you can consult the images here.
Rhino III has 2 health remaining with toughness, with a Hydra Mercenary with toughness in play. Find a way to kill Rhino before the villain phase. You are entering this board state at the very start of your turn with no actions performed.
If you enjoyed this setup, you can try the deck out for yourself!

Puzzle #5 – Hulk wrecks the Crew (high resolution)
Hulk drew four cards off of surges from two copies of Espionage, putting his hand size at 8 for this turn. If you don’t know all of Hulk’s cards, you can consult the images here.
Piledriver is defeated. Wrecker has 16 health, Thunderball has 3 health and Bulldozer has 6 health left. Kill all of the Wrecking Crew this turn before the villain phase. You are entering this board state at the very start of your turn with no actions performed.

Puzzle # 6 – Deck boxes (high resolution)
I keep each hero in a unique deck box. Until I run out of them, I’m using Magic: The Gathering boxes. Guess which box goes to which hero!